A visual representation of a graphic model is called 3-D, which is used for virtual display. In recent times, there have been many advancements in tools and techniques. As a result, many innovative graphic models can be created as per requirement. A modeler works with particular software to manipulate geometrical points and form an object mesh through vertices.
In technical terms, 3-D has primary polygon shapes such as cubes, spheres, cylinders, cones, and pyramids. With the help of these geometrical shapes, any model can be transformed into a 3-D model by an artist. This clearly shows that any graphic artist working in any tech-related field can take advantage of this technology.
Last but not least, this growing technology has a variety of roles in different industries, such as developing video games, VR, AR, visual effects, architecture, illustration, engineering, advertising, etc. To learn these skills, it is necessary for a technical artist to be more creative in particular.